Playing for Inclusion: Evaluating Board Games as a Tool for Enhancing Executive Functions
The use of board games in educational settings is increasingly emerging as a practice capable of combining inclusive aims, cognitive development, and active learning. This contribution presents the development and testing of an evaluation grid for board games, aimed at analyzing their effectiveness…
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Classified "A" by ANVUR in the fields 11/D1, 11/D2 Scientific in the field 14.